Full Exclusive Interview with Ken Park “VP Service/Marketing” of Minkonet

In an exclusive interview with Minkonet (the creator of PUBG’s 3D replay system) we asked them about the PUBG death cam, cheating in the online gaming platforms, the future of Minkonet, here is the full interview:

  • Can you explain how exactly your technology helps catching the hackers in online games?

We have a plan on meshing A.I. with 3D Replay to make anti-cheating solutions powered by anti-cheating artificial intelligence (A.I.) algorithms.

There are some scenes from a sci-fi movie or comic that show detective or policeman reassemble the crime scene in form of hologram based on the data they gathered from the actual crime scene and investigate the scene over and over with all possible way like searching abnormal points, changing perspective, and zooming in & out to find out the truth.

The idea is pretty similar to this. The ability for us to capture 3D data (unlike other standard video capture technologies in the market), allows us to expand into analytical capabilities such as big data and artificial intelligence, using algorithms based on game events and player behaviors. We can filter out suspicious players by searching out cheating behavior patterns stored in replay file using the algorithm automatically. We expect this can provide reasonable evidence banning cheaters and reduce complain of banned cheaters. Not like other anti-cheating solutions, this solution does not have to run with the game in real-time risking game performance drop or unexpected error. And this can reduce game developer’s pressure to investigate all the cheating reports pouring out every day.

  • Are you going to add other features to 3d replay in future?

Sure. Other than Anti-cheating, 3D data capture enables us to manipulate cameras freely during playback. Editing of a replay file basically involves two things: to cut scenes around actions and to set up camera paths (dolly track) to capture the scene in best angles.

And also, we plan on configuring the cinematic camera paths and cutting scenes automatically through AI to generate 1~2 minutes of intense and attractive highlight of gameplay. 3D data capture enables us to detect major event moments like combat engagement, car chase, stun move that are good enough to be cinematized by filtering out event pattern from the replay. “Every gamer is a creator.” Under this slogan, we hope this will enhance social media interaction to unleash new content capabilities previously unseen in gaming and to help make their games go viral for game developers.

Player behavior and statistical data captured can be used to group players with similar players through matchmaking and configure opponent difficulty levels. Prediction of tactics can also be used to make games more challenging and engaging to the player.

  • Do you have plans to bring this feature to any other game or online shooter games such as Fortnite?

Of course, that is our job. We are getting contacts and having discussions with them.

No comment who they are.

  • How many hackers have been banned thanks to your reply system?

We don’t have exact data yet but we feel it definitely contributes to the fight against cheating.

  •  How much your technology has helped identifying hackers comparing to before your replay system was added to PUBG?

We don’t have exact data yet

  • Do you have plans to use the replay system for other purposes such as sharing game footage to friends, youtube integration and etc?

Yes! As I mentioned, we think 3D Repay could be easy but powerful content creation tool for every gamer. Beyond the in-game environment, players are leveraging the intuitive replay camera system to create and share video highlights and high-quality cinematic shorts across social platforms including Twitch and YouTube.

  • Have you any plans to integrate your 3d replays system with VR headset platforms so the gaming experience of the top players could be shared to all?

We thought VR market will come first with contents viewing and even expanded the idea for eSports usage, spectating eSports game in VR. Actually, we made a demo for that idea.

The idea still remains as one of major use case of 3D Replay. We are just waiting for the VR market to come.

  • Do you have any other projects that you are working on right now that you could give us some clue?

Sorry, we cannot tell you right now. We are tapping on various game genres and use cases.

  • Is 3d replay coming to PUBG Xbox One?

Sorry, no comment for now.

  • Can you give us a short description about the company and where it is headed?

Minkonet’s mission is to redefine the way people watch and play video games. We want to help game developers strengthen user engagement through our replay technology. And help users unleash new content from their gameplay. We are also working on building tools to help eSports become a better viewing experience for the massive number of fans growing around the world.

Tags: Interview, pubg death camera, ultragamerz, Interview with Ken Park, Minkonet, full interview, pubg camera

Mohsen Daemi