Latest Battlefield V Ray Tracing Benchmarks Show RTX is Very Disappointing, 2080TI Can’t Do 60 FPS 

Ray Tracing Takes Too Much Power

Nvidia’s latest GPU series haven’t been doing very well. Nvidia RTX was greatly hyped up by Nvidia themselves and numerous rumors but, the final product wasn’t able to deliver on the promises. RTX benchmarks are very disappointing as they only do 10%-15% better than last-gen cards around the same price point. The most promising part of RTX GPUs was the ability to use real-time ray tracing in games but, it seems like ray tracing isn’t very useful.

Battlefield V Ray Tracing Benchmarks Out

Prepare to be disappointed. The Nvidia RTX 2080 TI is supposed to be a high-end card that can play most games at 4k ultra around 60 FPS but, that’s not the case when Ray Tracing is enabled. Thanks to benchmarks done by Wccftech, we see that the Nvidia RTX 2080 and 2080 TI aren’t able to run Battlefield V at ultra 4k with playable frame rates. 

Battlefield V Ray Tracing

Benchmarks by: Wccftech

Battlefield V Ray Tracing

Benchmarks by: Wccftech

As you can see in the benchmarks above, ray tracing takes a lot of power. The RTX 2080TI, the most powerful gaming GPU available in the market is able to run Battlefield V ultra settings (RTX ultra) at 27 FPS. Keep in mind that this card will cost you $1,199 and it can’t even run a game like Battlefield V at ultra 4k with 60 FPS. Ok, 4k might be too much to ask so let’s see how Battlefield V runs at 1080p. The game runs at an average of 58FPS with Ray Tracing on and 1080p.

Ray Tracing Seems Like a Useless Feature

Now you have to make a decision. Would you rather run Battlefield V at ultra 4k with ray tracing off and run it at 74 FPS or, run it at 1080p ultra with ray tracing on, at an average of 58 FPS? As you can see in the numerous videos of Battlefield V running with ray tracing on, it doesn’t seem like it’d be worth it to downgrade to 1080p from 4k for ray tracing. 


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Technology, Video Games, Nvidia, Nvidia RTX 2080TI, Nvidia RTX 2080, Ray Tracing, Nvidia RTX, Battlefield V, Battlefield V Ray Tracing Benchmarks, EA

Ali F